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The OSSU curriculum is a complete education in computer science using online materials. It's not merely for career training or professional development. It's for those who want a proper, well-rounded grounding in concepts fundamental to all computing disciplines, and for those who have the discipline, will, and (most importantly!) good habits to obtain this education largely on their own, but with support from a worldwide community of fellow learners.
It is designed according to the degree requirements of undergraduate computer science majors, minus general education (non-CS) requirements, as it is assumed most of the people following this curriculum are already educated outside the field of CS. The courses themselves are among the very best in the world, often coming from Harvard, Princeton, MIT, etc., but specifically chosen to meet the following criteria.
Courses must:
When no course meets the above criteria, the coursework is supplemented with a book. When there are courses or books that don't fit into the curriculum but are otherwise of high quality, they belong in extras/courses or extras/readings.
Organization. The curriculum is designed as follows:
Duration. It is possible to finish within about 2 years if you plan carefully and devote roughly 20 hours/week to your studies. Learners can use this spreadsheet to estimate their end date. Make a copy and input your start date and expected hours per week in the Timeline sheet. As you work through courses you can enter your actual course completion dates in the Curriculum Data sheet and get updated completion estimates.
Warning: While the spreadsheet is a useful tool to estimate the time you need to complete this curriculum, it may not be up-to-date with the curriculum. Use the spreadsheet just to estimate the time you need. Use the OSSU CS website or the repo to see what courses to do.
Cost. All or nearly all course material is available for free. However, some courses may charge money for assignments/tests/projects to be graded. Note that both Coursera and edX offer financial aid.
Decide how much or how little to spend based on your own time and budget; just remember that you can't purchase success!
Process. Students can work through the curriculum alone or in groups, in order or out of order.
Content policy. If you plan on showing off some of your coursework publicly, you must share only files that you are allowed to. Respect the code of conduct that you signed in the beginning of each course!
Getting help (Details about our FAQ and chatroom)
Warning: There are a few third-party/deprecated/outdated material that you might find when searching for OSSU. We recommend you to ignore them, and only use the OSSU CS website or OSSU CS Github Repo. Some known outdated materials are:
- An unmaintained and deprecated firebase app. Read more in the FAQ.
- An unmaintained and deprecated trello board
- Third-party notion templates
Curriculum version: 8.0.0 (see CHANGELOG)
If you've never written a for-loop, or don't know what a string is in programming, start here. This course is self-paced, allowing you to adjust the number of hours you spend per week to meet your needs.
Topics covered: simple programs simple data structures
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Introduction to programming | 10 weeks | 10 hours/week | none | chat |
This course will introduce you to the world of computer science. Students who have been introduced to programming, either from the courses above or through study elsewhere, should take this course for a flavor of the material to come. If you finish the course wanting more, Computer Science is likely for you!
Topics covered: computation imperative programming basic data structures and algorithms and more
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Introduction to Computer Science and Programming using Python | 9 weeks | 15 hours/week | high school algebra | chat |
All coursework under Core CS is required, unless otherwise indicated.
Topics covered: functional programming design for testing program requirements common design patterns unit testing object-oriented design static typing dynamic typing ML-family languages (via Standard ML) Lisp-family languages (via Racket) Ruby and more
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Systematic Program Design | 13 weeks | 8-10 hours/week | none | chat: part 1 / part 2 |
| Programming Languages, Part A | 5 weeks | 4-8 hours/week | Systematic Program Design (Hear instructor) | chat |
| Programming Languages, Part B | 3 weeks | 4-8 hours/week | Programming Languages, Part A | chat |
| Programming Languages, Part C | 3 weeks | 4-8 hours/week | Programming Languages, Part B | chat |
| Object-Oriented Design | 4 weeks | 4 hours/week | Basic Java | chat |
| Design Patterns | 4 weeks | 4 hours/week | Object-Oriented Design | chat |
| Software Architecture | 4 weeks | 2-5 hours/week | Design Patterns | chat |
Discrete math (Math for CS) is a prerequisite and closely related to the study of algorithms and data structures. Calculus both prepares students for discrete math and helps students develop mathematical maturity.
Topics covered: discrete mathematics mathematical proofs basic statistics O-notation discrete probability and more
| Courses | Duration | Effort | Notes | Prerequisites | Discussion |
|---|---|---|---|---|---|
| Calculus 1A: Differentiation (alternative) | 13 weeks | 6-10 hours/week | The alternate covers this and the following 2 courses | high school math | chat |
| Calculus 1B: Integration | 13 weeks | 5-10 hours/week | - | Calculus 1A | chat |
| Calculus 1C: Coordinate Systems & Infinite Series | 6 weeks | 5-10 hours/week | - | Calculus 1B | chat |
| Mathematics for Computer Science (alternative) | 13 weeks | 5 hours/week | 2015/2019 solutions 2010 solutions 2005 solutions. | Calculus 1C | chat |
Understanding theory is important, but you will also be expected to create programs. There are a number of tools that are widely used to make that process easier. Learn them now to ease your future work writing programs.
Topics covered: terminals and shell scripting vim command line environments version control and more
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| The Missing Semester of Your CS Education | 2 weeks | 12 hours/week | - | chat |
Topics covered: procedural programming manual memory management boolean algebra gate logic memory computer architecture assembly machine language virtual machines high-level languages compilers operating systems network protocols and more
| Courses | Duration | Effort | Additional Text / Assignments | Prerequisites | Discussion |
|---|---|---|---|---|---|
| Build a Modern Computer from First Principles: From Nand to Tetris (alternative) | 6 weeks | 7-13 hours/week | - | C-like programming language | chat |
| Build a Modern Computer from First Principles: Nand to Tetris Part II | 6 weeks | 12-18 hours/week | - | one of these programming languages, From Nand to Tetris Part I | chat |
| Operating Systems: Three Easy Pieces | 10-12 weeks | 6-10 hours/week | - | Nand to Tetris Part II | chat |
| Computer Networking: a Top-Down Approach | 8 weeks | 4–12 hours/week | Wireshark Labs | algebra, probability, basic CS | chat |
Topics covered: divide and conquer sorting and searching randomized algorithms graph search shortest paths data structures greedy algorithms minimum spanning trees dynamic programming NP-completeness and more
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Divide and Conquer, Sorting and Searching, and Randomized Algorithms | 4 weeks | 4-8 hours/week | any programming language, Mathematics for Computer Science | chat |
| Graph Search, Shortest Paths, and Data Structures | 4 weeks | 4-8 hours/week | Divide and Conquer, Sorting and Searching, and Randomized Algorithms | chat |
| Greedy Algorithms, Minimum Spanning Trees, and Dynamic Programming | 4 weeks | 4-8 hours/week | Graph Search, Shortest Paths, and Data Structures | chat |
| Shortest Paths Revisited, NP-Complete Problems and What To Do About Them | 4 weeks | 4-8 hours/week | Greedy Algorithms, Minimum Spanning Trees, and Dynamic Programming | chat |
Topics covered Confidentiality, Integrity, Availability Secure Design Defensive Programming Threats and Attacks Network Security Cryptography and more
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Cybersecurity Fundamentals | 8 weeks | 10-12 hours/week | - | chat |
| Principles of Secure Coding | 4 weeks | 4 hours/week | - | chat |
| Identifying Security Vulnerabilities | 4 weeks | 4 hours/week | - | chat |
Choose one of the following:
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Identifying Security Vulnerabilities in C/C++Programming | 4 weeks | 5 hours/week | - | chat |
| Exploiting and Securing Vulnerabilities in Java Applications | 4 weeks | 5 hours/week | - | chat |
Topics covered: Agile methodology REST software specifications refactoring relational databases transaction processing data modeling neural networks supervised learning unsupervised learning OpenGL ray tracing and more
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Databases: Modeling and Theory | 2 weeks | 10 hours/week | core programming | chat |
| Databases: Relational Databases and SQL | 2 weeks | 10 hours/week | core programming | chat |
| Databases: Semistructured Data | 2 weeks | 10 hours/week | core programming | chat |
| Machine Learning | 11 weeks | 9 hours/week | Basic coding | chat |
| Computer Graphics (alternative) | 6 weeks | 12 hours/week | C++ or Java, linear algebra | chat |
| Software Engineering: Introduction | 4 weeks | 8-10 hours/week | Core Programming, and a sizable project | chat |
Topics covered: Social Context Analytical Tools Professional Ethics Intellectual Property Privacy and Civil Liberties and more
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Ethics, Technology and Engineering | 9 weeks | 2 hours/week | none | chat |
| Introduction to Intellectual Property | 4 weeks | 2 hours/week | none | chat |
| Data Privacy Fundamentals | 3 weeks | 3 hours/week | none | chat |
After completing every required course in Core CS, students should choose a subset of courses from Advanced CS based on interest. Not every course from a subcategory needs to be taken. But students should take every course that is relevant to the field they intend to go into.
Topics covered: debugging theory and practice goal-oriented programming parallel computing object-oriented analysis and design UML large-scale software architecture and design and more
| Courses | Duration | Effort | Prerequisites |
|---|---|---|---|
| Parallel Programming | 4 weeks | 6-8 hours/week | Scala programming |
| Compilers | 9 weeks | 6-8 hours/week | none |
| Introduction to Haskell | 14 weeks | - | - |
| Learn Prolog Now! (alternative)* | 12 weeks | - | - |
| Software Debugging | 8 weeks | 6 hours/week | Python, object-oriented programming |
| Software Testing | 4 weeks | 6 hours/week | Python, programming experience |
(*) book by Blackburn, Bos, Striegnitz (compiled from source, redistributed under CC license)
Topics covered: digital signaling combinational logic CMOS technologies sequential logic finite state machines processor instruction sets caches pipelining virtualization parallel processing virtual memory synchronization primitives system call interface and more
| Courses | Duration | Effort | Prerequisites | Notes |
|---|---|---|---|---|
| Computation Structures 1: Digital Circuits alternative 1 alternative 2 | 10 weeks | 6 hours/week | Nand2Tetris II | Alternate links contain all 3 courses. |
| Computation Structures 2: Computer Architecture | 10 weeks | 6 hours/week | Computation Structures 1 | |
| Computation Structures 3: Computer Organization | 10 weeks | 6 hours/week | Computation Structures 2 |
Topics covered: formal languages Turing machines computability event-driven concurrency automata distributed shared memory consensus algorithms state machine replication computational geometry theory propositional logic relational logic Herbrand logic game trees and more
| Courses | Duration | Effort | Prerequisites |
|---|---|---|---|
| Theory of Computation (alternative) | 13 weeks | 10 hours/week | Mathematics for Computer Science, logic, algorithms |
| Computational Geometry | 16 weeks | 8 hours/week | algorithms, C++ |
| Game Theory | 8 weeks | 3 hours/week | mathematical thinking, probability, calculus |
| Courses | Duration | Effort | Prerequisites |
|---|---|---|---|
| Web Security Fundamentals | 5 weeks | 4-6 hours/week | understanding basic web technologies |
| Security Governance & Compliance | 3 weeks | 3 hours/week | - |
| Digital Forensics Concepts | 3 weeks | 2-3 hours/week | Core Security |
| Secure Software Development: Requirements, Design, and Reuse | 7 weeks | 1-2 hours/week | Core Programming and Core Security |
| Secure Software Development: Implementation | 7 weeks | 1-2 hours/week | Secure Software Development: Requirements, Design, and Reuse |
| Secure Software Development: Verification and More Specialized Topics | 7 weeks | 1-2 hours/week | Secure Software Development: Implementation |
| Courses | Duration | Effort | Prerequisites | Discussion |
|---|---|---|---|---|
| Essence of Linear Algebra | - | - | high school math | chat |
| Linear Algebra | 14 weeks | 12 hours/week | corequisite: Essence of Linear Algebra | chat |
| Introduction to Numerical Methods | 14 weeks | 12 hours/week | Linear Algebra | chat |
| Introduction to Formal Logic | 10 weeks | 4-8 hours/week | Set Theory | chat |
| Probability | 15 weeks | 5-10 hours/week | Differentiation and Integration | chat |
Part of learning is doing. The assignments and exams for each course are to prepare you to use your knowledge to solve real-world problems.
After you've completed Core CS and the parts of Advanced CS relevant to you, you should identify a problem that you can solve using the knowledge you've acquired. You can create something entirely new, or you can improve some tool/program that you use and wish were better.
Students who would like more guidance in creating a project may choose to use a series of project oriented courses. Here is a sample of options (many more are available, at this point you should be capable of identifying a series that is interesting and relevant to you):
| Courses | Duration | Effort | Prerequisites |
|---|---|---|---|
| Fullstack Open | 12 weeks | 15 hours/week | programming |
| Modern Robotics (Specialization) | 26 weeks | 2-5 hours/week | freshman-level physics, linear algebra, calculus, linear ordinary differential equations |
| Data Mining (Specialization) | 30 weeks | 2-5 hours/week | machine learning |
| Big Data (Specialization) | 30 weeks | 3-5 hours/week | none |
| Internet of Things (Specialization) | 30 weeks | 1-5 hours/week | strong programming |
| Cloud Computing (Specialization) | 30 weeks | 2-6 hours/week | C++ programming |
| Data Science (Specialization) | 43 weeks | 1-6 hours/week | none |
| Functional Programming in Scala (Specialization) | 29 weeks | 4-5 hours/week | One year programming experience |
| Game Design and Development with Unity 2020 (Specialization) | 6 months | 5 hours/week | programming, interactive design |
After completing the requirements of the curriculum above, you will have completed the equivalent of a full bachelor's degree in Computer Science. Congratulations!
What is next for you? The possibilities are boundless and overlapping:
Fork the GitHub repo into your own GitHub account and put ✅ next to the stuff you've completed as you complete it. This can serve as your kanban board and will be faster to implement than any other solution (giving you time to spend on the courses).
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