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.NET 10 wrapper for the HeadsetControl C/C++ library. Sidetone, battery, equalizer, lights, chat-mix, the lot.
Native binaries are shipped for osx-arm64, osx-x64, linux-arm64, linux-x64, win-x64. On Apple Silicon Macs make sure you're using a native arm64 dotnet — Intel dotnet under Rosetta reports osx-x64 and will pull the x64 binary instead.
src/HeadsetControl.NET.Native/ P/Invoke layer (internal) src/HeadsetControl.NET/ public managed API tests/HeadsetControl.NET.Tests/ xUnit, uses the built-in test device samples/HeadsetControl.NET.Sample/ build/build-native.sh CMake driver per RID headsetcontrollib/ git submodule with the native source
git submodule update --init --recursive
dotnet test -c ReleaseTests that need the native library Skip themselves if it wasn't built, so dotnet test stays green even before step one.
Prerequisites for the native build: CMake, a C++20 compiler, hidapi (brew install hidapi / apt install libhidapi-dev); on Windows the upstream library uses vcpkg manifest mode.
using HeadsetControl.NET;
using HeadsetCollection headsets = HeadsetControlLibrary.Discover();
foreach (Headset headset in headsets)
{
Console.WriteLine($"{headset} caps={string.Join(",", headset.SupportedCapabilities)}");
if (headset.Supports(HeadsetCapability.BatteryStatus))
{
BatteryInfo battery = headset.GetBattery();
Console.WriteLine($" battery: {battery.Status} ({battery.LevelPercent}%)");
}
if (headset.Supports(HeadsetCapability.Sidetone))
{
headset.SetSidetone(64);
}
}Run the sample against the synthetic test device:
dotnet run --project samples/HeadsetControl.NET.Sample -- --test| Exception | Native code |
|---|---|
| FeatureNotSupportedException | HSC_RESULT_NOT_SUPPORTED |
| DeviceOfflineException | HSC_RESULT_DEVICE_OFFLINE |
| DeviceTimeoutException | HSC_RESULT_TIMEOUT |
| HidCommunicationException | HSC_RESULT_HID_ERROR |
| HeadsetControlInvalidParameterException | HSC_RESULT_INVALID_PARAM |
| HeadsetControlException (base) | any other failure |
GPL-3.0-only — see LICENSE. Matches upstream. This is copyleft, so anything that links against HeadsetControl.NET (statically or dynamically) inherits GPL-3.0. The bundled Windows hidapi.dll is BSD-3-Clause.
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