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Groundwork in CMake, build workflows, and header include cleanup
Add enum value validation
chore: regenerate samples with enum validation
Co-authored-by: wravery <6502881+wravery@users.noreply.github.com>
…piling-resolve-function # Conflicts: # cmake/version.txt # include/SchemaGenerator.h # include/SchemaLoader.h # include/graphqlservice/GraphQLParse.h # include/graphqlservice/internal/Version.h # res/ClientGen.rc # res/SchemaGen.rc # res/graphqlclient_version.rc # res/graphqljson_version.rc # res/graphqlpeg_version.rc # res/graphqlresponse_version.rc # res/graphqlservice_version.rc # src/SchemaGenerator.cpp # src/SyntaxTree.cpp Co-authored-by: wravery <6502881+wravery@users.noreply.github.com>
Co-authored-by: wravery <6502881+wravery@users.noreply.github.com>
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Nullable input objects could produce mismatched resolver signatures and conversions, particularly for fields returning built-in scalars. Generated code declared std::optional<T> but passed std::unique_ptr<T>, causing compilation failures.
Argument classification
Type generation