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A homebrew Pokémon nds game; written from scratch using devkitPro
C++ 127 11
(Experimental) Map editor for neo
C++ 2 1
C library for Nintendo DS
High-level WFC and TCP/IP stack for Nintendo DS(i)
File system data for neo
FAT library for GBA, DS, Gamecube & Wii
helper scripts to compile gfx into usable formats
various documentation files for the default FSROOT
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