| FazBrowse GitHub Viewer | Trending | | Home |
| Tools: [Download Repo ZIP] [Original HTTPS Page] |
| Name | Name | Last commit date | ||
|---|---|---|---|---|
This is a part of Node3D project.
npm install @node-3d/openclNode.js addon with OpenCL 1.2 bindings. This is not WebCL.
Prebuilt addon binaries: Windows x64/ARM64, Linux x64/ARM64, macOS x64/ARM64. An OpenCL runtime/ICD is still required on Windows and Linux.
OpenCL behavior depends on the installed platform runtime. This package is a thin binding layer and generally forwards calls and status codes directly to the native OpenCL implementation, so validation details can differ between vendors.
Windows ARM64 uses Microsoft's OpenCLOn12 compatibility layer in CI. That layer exposes OpenCL through Direct3D 12, which is currently the practical way to run OpenCL on GitHub-hosted Windows ARM64 runners. It can differ from vendor OpenCL runtimes for invalid-input edge cases, especially around program build failures and kernel argument validation. Valid kernel build, argument setup, queue, buffer, and execution paths are still tested there.
Windows ARM64 builds link against an import library generated from the official Khronos OpenCL DEF file instead of a checked-in Win64-specific OpenCL.lib.
Tests keep Node3D wrapper correctness separate from runtime-specific OpenCL behavior. The addon does not add JS-side validation just to reject handles or arguments that a native runtime accepts; platform-specific differences should be documented instead.
The API directly reflects the low-level OpenCL interface. There are minor changes similar to how WebGL is different from OpenGL.
Most of the method arguments comply to the original C-style spec, some parameters are omitted due to JS specifics. For example, passing an array, you don't need to specify its length.
The package is intended to be imported as a namespace:
import * as cl from '@node-3d/opencl';The namespace contains:
Resources are native handles wrapped in JS objects. Release resources explicitly with the matching release* function when ownership ends.
import * as cl from '@node-3d/opencl';const { context, device } = cl.quickStart();
const queue = cl.createCommandQueue(context, device);const BUFFER_SIZE = 10;
const BYTE_SIZE = BUFFER_SIZE * Uint32Array.BYTES_PER_ELEMENT;
const arrayA = new Uint32Array(BUFFER_SIZE);
const arrayB = new Uint32Array(BUFFER_SIZE);
const arrayC = new Uint32Array(BUFFER_SIZE);
for (let i = 0; i < BUFFER_SIZE; i++) {
arrayA[i] = i;
arrayB[i] = i * 2;
}
// Create buffer for arrayA and arrayB and copy host contents
const bufferA = cl.createBuffer(context, cl.MEM_READ_ONLY, BYTE_SIZE);
const bufferB = cl.createBuffer(context, cl.MEM_READ_ONLY, BYTE_SIZE);
// Create buffer for arrayC to read results
const bufferC = cl.createBuffer(context, cl.MEM_WRITE_ONLY, BYTE_SIZE);const program = cl.createProgramWithSource(context, `
__kernel
void vadd(__global int *a, __global int *b, __global int *c, uint num) {
size_t i = get_global_id(0);
if (i < num) {
c[i] = a[i] + b[i];
}
}
`);
cl.buildProgram(program);// Create a kernel object
const kernel = cl.createKernel(program, 'vadd');
// Set kernel args
cl.setKernelArg(kernel, 0, 'uint*', bufferA);
cl.setKernelArg(kernel, 1, 'uint*', bufferB);
cl.setKernelArg(kernel, 2, 'uint*', bufferC);
cl.setKernelArg(kernel, 3, 'uint', BUFFER_SIZE);// Do the work
cl.enqueueWriteBuffer(queue, bufferA, true, 0, BYTE_SIZE, arrayA);
cl.enqueueWriteBuffer(queue, bufferB, true, 0, BYTE_SIZE, arrayB);
cl.enqueueNDRangeKernel(queue, kernel, 1, null, [BUFFER_SIZE]);
cl.enqueueReadBuffer(queue, bufferC, true, 0, BYTE_SIZE, arrayC);console.log(`A = [${arrayA.join(', ')}]`);
console.log(`B = [${arrayB.join(', ')}]`);
console.log(`C = [${arrayC.join(', ')}]`);cl.releaseCommandQueue(queue);
cl.releaseKernel(kernel);
cl.releaseProgram(program);
cl.releaseMemObject(bufferA);
cl.releaseMemObject(bufferB);
cl.releaseMemObject(bufferC);See examples for more details. The full code of the above example is available here.
Release archives are built by this repository's public GitHub Actions workflows.
Attestations: https://github.com/node-3d/opencl/attestations
To verify a downloaded archive:
gh release download <tag> -R node-3d/opencl -p <platform>.gz
gh attestation verify <platform>.gz -R node-3d/openclThis addon is ABI-compatible across Node.js versions. There is no compilation during npm install.
| Back | FazBrowse Home | New Git URL |