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@addaleax build started: https://ci.nodejs.org/blue/organizations/jenkins/node-test-pull-request-lite-pipeline/detail/node-test-pull-request-lite-pipeline/2296/pipeline |
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CI: https://ci.nodejs.org/job/node-test-pull-request/20205/ (:heavy_check_mark:) Please 👍 this comment to approve fast-tracking – it fixes a regression in 11.7.0. |
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This needs a second review. (/cc @nodejs/workers maybe?) |
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Code LGTM, but I don't feel knowledgeable enough in this area.
Unloading native addons from the main thread was an (presumably unintended) significant breaking change, because addons may rely on their memory being available after an `Environment` exits. This patch only restricts this to Worker threads, at least for the time being, and thus matches the behaviour from nodejs#23319. Refs: nodejs#24861 Refs: nodejs#23319
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Windows failure looks weird. Rebuild: https://ci.nodejs.org/job/node-test-commit-windows-fanned/24153/ (✔️ ) |
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Unloading native addons from the main thread was an (presumably unintended) significant breaking change, because addons may rely on their memory being available after an `Environment` exits. This patch only restricts this to Worker threads, at least for the time being, and thus matches the behaviour from #23319. PR-URL: #25577 Refs: #24861 Refs: #23319 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Unloading native addons from the main thread was an (presumably unintended) significant breaking change, because addons may rely on their memory being available after an `Environment` exits. This patch only restricts this to Worker threads, at least for the time being, and thus matches the behaviour from #23319. PR-URL: #25577 Refs: #24861 Refs: #23319 Reviewed-By: Colin Ihrig <cjihrig@gmail.com> Reviewed-By: Daniel Bevenius <daniel.bevenius@gmail.com> Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
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Unloading native addons from the main thread was an (presumably
unintended) significant breaking change, because addons may
rely on their memory being available after an Environment exits.
This patch only restricts this to Worker threads, at least for the
time being, and thus matches the behaviour from #23319.
Refs: #24861
Refs: #23319
Checklist