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Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
A comprehensive collection of modular libraries for high-performance graphics development
Advanced viewer implementing several rendering methods for 3D gaussians using Vulkan API
Sample for cluster-based continuous level of detail rasterization or ray tracing
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