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Ultimathnum
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BinaryInteger/entropy() as first appendix index?
addition
oh, so shiny!
oh, so shiny!
maybe
to do, or not to do?
to do, or not to do?
subtraction
huh? where did it go?
huh? where did it go?
Status: Open.
#154
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Dec 18, 2024
Text to integer fast path for small integers?
brrr
such code, much wow
such code, much wow
Status: Open.
#151
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Dec 16, 2024
Add carry/borrow to Fallible<MutableDataInt.Body>
addition
oh, so shiny!
oh, so shiny!
brrr
such code, much wow
such code, much wow
maybe
to do, or not to do?
to do, or not to do?
subtraction
huh? where did it go?
huh? where did it go?
Status: Open.
#148
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Dec 13, 2024
128-bit core binary integer support
addition
oh, so shiny!
oh, so shiny!
await
can't be done yet
can't be done yet
Status: Open.
#143
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Nov 30, 2024
init?(_:) vs init(_:)
addition
oh, so shiny!
oh, so shiny!
brrr
such code, much wow
such code, much wow
maybe
to do, or not to do?
to do, or not to do?
subtraction
huh? where did it go?
huh? where did it go?
Status: Open.
#135
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Nov 20, 2024
Add: Bit at index in DataInt.Body
addition
oh, so shiny!
oh, so shiny!
brrr
such code, much wow
such code, much wow
maybe
to do, or not to do?
to do, or not to do?
Status: Open.
#129
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Nov 12, 2024
Adopt typed throws
addition
oh, so shiny!
oh, so shiny!
await
can't be done yet
can't be done yet
brrr
such code, much wow
such code, much wow
Status: Open.
#125
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Nov 8, 2024
Randomness/next(upTo:) vs next(through:) for UXL
brrr
such code, much wow
such code, much wow
maybe
to do, or not to do?
to do, or not to do?
Status: Open.
#122
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Oct 28, 2024
Add: negative index extension to DataInt
addition
oh, so shiny!
oh, so shiny!
brrr
such code, much wow
such code, much wow
maybe
to do, or not to do?
to do, or not to do?
Status: Open.
#121
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Oct 25, 2024
Recoverable random in infinite range
addition
oh, so shiny!
oh, so shiny!
brrr
such code, much wow
such code, much wow
maybe
to do, or not to do?
to do, or not to do?
Status: Open.
#120
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Oct 22, 2024
Rework: protocol division requirements
addition
oh, so shiny!
oh, so shiny!
brrr
such code, much wow
such code, much wow
maybe
to do, or not to do?
to do, or not to do?
subtraction
huh? where did it go?
huh? where did it go?
Status: Open.
#115
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Oct 13, 2024
Rework: documentation
documentation
scribbles n' doodles!
scribbles n' doodles!
Status: Open.
#114
In oscbyspro/Ultimathnum;
·
oscbyspro
opened
on Oct 13, 2024
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