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Report abuseHello! I'm Phun Peeticharoenthum ( Pun ), a passionate Unity Developer and Programmer based in Bangkok, Thailand. Welcome to my GitHub portfolio page, where I showcase a selection of open-source and public projects I've worked on. If you're interested in learning more about my experience, feel free to reach out directly for my resume, portfolio, or showreel highlighting my past work.
Contact: phun.peeticharoenthum@gmail.com
This section features all of my open-source projects, primarily Unity-based tools that I’ve developed and actively use in both personal and freelance projects.
These are the tools and game development materials I share on น้ำจิ้มสูตรลับของนักพัฒนาเกม. It's a Facebook page dedicated to providing valuable knowledge and techniques for Thai game developers.
A collection of Unity Editor Tool packages I’ve developed to address various aspects of game development.
PhEngine - Core - A Core package that provides essential components for other packages and includes commonly used utility classes.
PhEngine - Network - My version of RESTful API connector for developing online games
PhEngine - Thai Text - A package contains useful tools for handling Thai text in Unity
PhEngine - UI - My UI engine for managing UI Panels, UI Layers, and Transitions.
PhEngine - Motion - A Scriptable Animation Config solution that allows you to reuse Animations and Tweens in the form of ScriptableObjects. Similar concept to DOTweenPro.
PhEngine - Sound - A sound engine. Modified from EazySoundManager
PhEngine - Scene - A scene management package based on SceneReference.
This section features my lecture materials for teaching game development to university students as a speaker and technical assistant at Media Technology, KMUTT. The focus is primarily on demonstrating clean coding practices, design patterns, and various popular topics commonly used in the industry. You can view the tags in the repository to explore the various lecture topics or clone the project to examine the commit history and see the progression of changes.
GDM 330 - This project is designed to teach junior (3rd-year) game development students over a 6-week period from August to September 2023
MDT Bitcoin Runner - The project I picked and refactored from the bitcoin-runner-unity GitHub repository and use to teach junior (3rd-year) game development students over 5-weeks period from August to October 2022
Library for Enhanced Thai Language Support in Unity's TextMeshPro
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