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A CS-like FPS on the Pocket runtime family: Pocket3D Rust core, QuickJS gameplay mods, JSX HUD
A Game Boy creature-RPG reimagined as a voxelized 3D diorama for Web, PSP, and PS Vita. Bring your own ROM; baking stays local. Powered by PocketJS.
An independent Rust rewrite of QuickJS targeting semantic feature parity
Rust 53
A Figma file viewer for the Sony PSP — a real Community file baked into streamed CLUT8 tile pyramids, panned with the analog nub at 60 fps. The first pocket-<product> app.
Compact JavaScript runtime family for building user interfaces, games, 3D experiences, and AI-native applications across radically different devices.
Pocket Lab umbrella site: the runtime, the research engines, and the Pocket Museum
A Game Boy creature-RPG reimagined as a voxelized 3D diorama for Web, PSP, and PS Vita. Bring your own ROM; baking stays local. Powered by PocketJS.
Pocket Pi runs the Pi coding agent in QuickJS. It provides a full desktop runtime and an embedded profile whose touch UI is built with PocketJS for the ESP32-P4 product.
A Figma file viewer for the Sony PSP — a real Community file baked into streamed CLUT8 tile pyramids, panned with the analog nub at 60 fps. The first pocket-<product> app.
YouTube on a 2004 Sony PSP — the network is a USB cable. A PocketJS product app.
A 3D digital-human desktop widget on the Pocket runtime — airi's VRM stage as one native process
A CS-like FPS on the Pocket runtime family: Pocket3D Rust core, QuickJS gameplay mods, JSX HUD
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