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Commits on Jul 31, 2025
chore: Release merge back 1.14.0 (#3570)
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Commits on Jul 21, 2025
chore: Merging release/1.13.1 back to develop (#3554)
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michalChrobot
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Commits on Jun 28, 2025
ci: [Backport] Fixing WebGL timeout and reenabling macOS job (#3511)
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Commits on Jun 24, 2025
feat: [Backport] Expose methods for ClientId to TransportId mappings (#3515)
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EmandM
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patrickexe
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Commits on Jun 12, 2025
fix: [Backport] MTTB-1273 Inconsistent scene name in scene event (#3487)
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EmandM
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NoelStephensUnity
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Commits on Apr 14, 2025
fix: instantiate, spawn, and parent when spawning [Backport] (#3403)
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NoelStephensUnity
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Commits on Mar 31, 2025
chore: [1.x] Add NetworkTransform parenting test (#3367)
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NoelStephensUnity
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Commits on Mar 12, 2025
chore: turn on verbose for world position stays test (#3346)
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NoelStephensUnity
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Commits on Feb 13, 2025
ci: [Backport] NGO CI update and rewrite [1.X] (#3193) (#3283)
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michalChrobot
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NoelStephensUnity
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Commits on Feb 11, 2025
chore: update testprojects v1 x (#3286)
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chore: testprojects minimal editor update (#3284)
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Commits on Jan 10, 2025
chore: update rigidbody deprecations (#3199)
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NoelStephensUnity
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Commits on Nov 19, 2024
fix: provide users ability to get client endpoint backport (#3131)
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NoelStephensUnity
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Commits on Sep 11, 2024
fix: networkanimator only updates observers backport (#3058)
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NoelStephensUnity
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Commits on Aug 7, 2024
fix: dual triggers generating false state transition [MTTB-48] (#2999)
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NoelStephensUnity
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Commits on Jul 18, 2024
fix: scenemanager clean up ScenesLoaded after synch unloading of remaining scenes not used [back port] (#2977)
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Commits on May 14, 2024
fix: In-scene placed NetworkObjects getting destroyed if early disconnect (#2923)
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NoelStephensUnity
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Commits on May 10, 2024
fix: in-scene networkobject with networktransform synchronization when parented under gameobject [MTT-8402] (#2895)
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NoelStephensUnity
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Commits on May 9, 2024
fix: NetworkRigidbody2D not changing body type with authority [MTT-8510] (#2916)
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NoelStephensUnity
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Commits on May 8, 2024
feat: add pre and post spawn methods (#2906)
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NoelStephensUnity
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Commits on Mar 12, 2024
fix: host not generating its own local client disconnect notification (#2822)
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NoelStephensUnity
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Commits on Feb 2, 2024
fix: in-scene parenting WorldPositionStays transform synchronization without NetworkTransform [MTT-7856] (#2796)
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NoelStephensUnity
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Commits on Feb 1, 2024
feat: Better support for container types in NetworkVariable, including delta computation to save bandwidth. (#2813)
ShadauxCat
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Commits on Jan 26, 2024
chore: legacy cleanup with some test adjustments (#2816)
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NoelStephensUnity
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697b078
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Commits on Dec 12, 2023
fix: Cannot Create Multiple Network Prefab Overrides That Target Same Network Prefab as Override [MTT-7399] (#2710)
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NoelStephensUnity
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netcode-ci-service
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Commits on Dec 11, 2023
fix: shutdown and shutdown notification issues [MTT-7791] [MTT-7540] (#2789)
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ShadauxCat
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Commits on Dec 8, 2023
fix: Compatibility fixes for UTP 2.X (#2786)
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simon-lemay-unity
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NoelStephensUnity
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01e8738
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Commits on Dec 5, 2023
fix: NetworkTransform Mixed Unreliable & Reliable Order of Operations (#2777)
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NoelStephensUnity
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Commits on Nov 28, 2023
fix: Parented in-scene objects under dynamically spawned objects are destroyed when the network session ends but original scene remains loaded. [MTT-7560] (#2737)
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Commits on Nov 27, 2023
feat: Added a universal RPC attribute [MTT-7482] [MTT-7578] [MTT-7579] [MTT-7580] [MTT-7581] (#2762)
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ShadauxCat
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Commits on Nov 14, 2023
fix: CreateObjectMessage created NetworkObjects can get destroyed during client synchronization [MTT-7539] (#2735)
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Commits on Oct 4, 2023
fix: Active scene not being added to server side NetworkSceneManager scenes loaded [MTT-7537] (#2723)
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NoelStephensUnity
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Commits on Aug 30, 2023
chore: release/1.6.0 merge back to develop (#2684)
SamuelBellomo
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47f9d65
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Commits on Aug 28, 2023
chore: test project updates 2023-Q3 (#2679)
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Commits on Aug 23, 2023
fix: client not tracking changes to layer weights [MTT-7166] (#2674)
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