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InputSystem
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Commits on Feb 16, 2021
DOCS: Add onboarding presentation (#1267).
Rene Damm
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9d52abe
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Commits on Dec 18, 2018
CHANGE: Remove obsolete and outdated Doxygen-generated API docs.
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0f20f29
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Commits on Aug 15, 2018
CHANGE: Simplify naming of InputSystem.RegisterControlLayout and related APIs.
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0ba9cdd
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Commits on Apr 20, 2018
CHANGE: Re-generate API docs.
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b803200
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Commits on Apr 13, 2018
CHANGE: Re-generate API docs.
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887d4f5
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Commits on Apr 4, 2018
CHANGE: Update API docs.
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6740475
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Commits on Mar 24, 2018
CHANGE: Move from ISX to UnityEngine.Experimental.Input namespace.
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eb7d36f
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Commits on Feb 3, 2018
FIX: Broken script reference in demo scene.
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ea2d92b
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Commits on Feb 2, 2018
FIX: Bad bug breaking most actions not using device #0 in system.
Rene Damm
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6d5fb0c
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Commits on Jan 31, 2018
CHANGE: Move namespaces from plugins to ISX.Plugins.
Rene Damm
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1ae3aa4
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Commits on Jan 30, 2018
CHANGE: Move control implementations to ISX.Controls.
Rene Damm
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7800aec
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Commits on Jan 28, 2018
NEW: Can reset haptic effects.
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3dfa1af
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Commits on Jan 27, 2018
FIX: InputSystem going directly to NativeInputSystem.
Rene Damm
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3639fa9
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NEW: Can pause and resume haptics playback in the system.
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3cd7844
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CHANGE: Recast IOCTLs as device commands and remove concept of 'output state'.
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542aefe
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Commits on Jan 26, 2018
NEW: Can add devices by automatically looking up templates from types.
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9b5f843
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CHANGE: Remove concept of device disconnects and re-connects.
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6aa5e25
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Commits on Jan 24, 2018
NEW: Can use controls to write into state.
Rene Damm
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a7f6abc
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Commits on Jan 21, 2018
NEW: Can parse simple HID report descriptors.
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78a8053
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Commits on Jan 11, 2018
NEW: Can select left and right hand controller in control picker.
Rene Damm
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552dca4
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Commits on Dec 20, 2017
FIX: NullReferenceException in template browser.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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6bc83de
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Commits on Dec 15, 2017
NEW: Automatically switch Pointer.position to EditorWindow space in GUI callbacks.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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6159ce9
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Commits on Dec 5, 2017
NEW: Can add child controls to existing controls in template.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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329a4b5
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CHANGE: Allow state events to be larger than device state.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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1a448b1
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FIX: RuntimeInitializeOnLoadMethod not getting called in player.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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81f12a7
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Commits on Dec 4, 2017
NEW: Can pause event trace in device debugger window.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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5d2885f
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NEW: Can look up child controls by path using indexer.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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67a43c9
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FIX: Make instance objects used in template constructors survive domain reloads.
Rene Damm rene@unity3d.com
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3417cdc
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Commits on Dec 3, 2017
NEW: Configuration changes trigger notifications.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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2d79674
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FIX: Enforce layout of GamepadState.
Rene Damm rene@unity3d.com
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6e7b12c
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NEW: Can query key and keyboard layout information.
Rene Damm rene@unity3d.com
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8ca4119
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Commits on Dec 2, 2017
FIX: Broken meta keys and bad numpad setup on Keyboard.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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be59889
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Commits on Nov 30, 2017
FIX: Unbreak project after trunk merge.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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0328df4
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Commits on Nov 29, 2017
NEW: Lightweight input plugin system.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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98c5457
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Commits on Nov 27, 2017
CHANGE: Revert .NET profile back to 3.5.
Rene Damm rene@unity3d.com
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Rene Damm rene@unity3d.com
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fb2a22a
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