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I can't test it, but the code looks sound. I love how readable this all is. |
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* *:ꔫ:*Renderer Project*:ꔫ:* * Create workspaces for ffi and the renderer (#1275) * Inital scaffold for libprocessing ffi. * Remove EAP. * Update docs. * Factor out gradle utils. Add flag for disabling webgpu and enforcing android source level compat. * Remove processing.h * Set java version for all projects. * libprocessing ffi error handling (#1293) * FFI error setup * Clear before init. * Basic app lifecycle / surface creation. * Throw when not on macos. * Implement `background` method (#1308) * Implement background. * Install wayland deps. * Support for windows surfaces. (#1310) * Implement basic rendering flow (#1322) * Implement basic rendering flow * Fix naming. * Actually fix rename. * libprocessing submodule * --recursive when cloning repo * Enable submodule checkout in Gradle workflow Added support for submodules in the checkout step. * Enable submodules in checkout steps Added submodule support to the checkout steps. * Wayland support with new WebGPU renderer * Gradle fixes from libprocessing refactor. (#1346) * Updates from libprocessing. (#1392) * Updates from libprocessing. * Fixes for compat with main 17. * Fixup docs. * Upgrade to jdk-25. * Upgrade to jdk-25. * Materials, lights, input event forwarding, ellipse fix. * Get the gradle sketch runner working locally. * Conditionally execute webgpu tests * ProcessingLibraryPlugin JVM Toggle update * 4.5.5 in gradle.properties * ProcessingPlugin fixes --------- Co-authored-by: Moon D. <moon@softmoon.world> Co-authored-by: Moon <catilac@users.noreply.github.com> Co-authored-by: Stef Tervelde <stef@steftervelde.nl>
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This was surprisingly annoying! But works now. I haven't tested with the dx12 wgpu backend, but that's going to be very niche for our users.