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The block headed by // Equivalent to CHECK_EVAL_BREAKER() in _PyUopExecute() towards the end of ceval.c can now also safely be replaced with a call to CHECK_EVAL_BREAKER().
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Gotta merge (the dreaded make regen-cases), otherwise LGTM. I could use this for one of my further UOP PRs.
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Can you merge this? Or are you planning to run buildbots first? |
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Ensure that the eval-breaker is checked and frame->prev_instr updated before entering executors.
No test changes, or news, as there doesn't seem a way to show that anything is broken.