The Reader in pyrepl doesn't hold a complete representation of the
screen area being drawn as persistent state. Instead, it recomputes it,
on each keypress. This is fast enough for a few hundred bytes, but
incredibly slow as the input buffer grows into the kilobytes (likely
because of pasting).
Rather than making some expensive and expansive changes to the repl's
internal representation of the screen, add some caching: remember some
data from one refresh to the next about what was drawn to the screen
and, if we don't find anything that has invalidated the results that
were computed last time around, reuse them. To keep this caching as
simple as possible, all we'll do is look for lines in the buffer that
were above the cursor the last time we were asked to update the screen,
and that are still above the cursor now. We assume that nothing can
affect a line that comes before both the old and new cursor location
without us being informed. Based on this assumption, we can reuse old
lines, which drastically speeds up the overwhelmingly common case where
the user is typing near the end of the buffer.
Signed-off-by: Matt Wozniski <mwozniski@bloomberg.net>
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gh-119517: Fixes for pasting in pyrepl #120253
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gh-119517: Fixes for pasting in pyrepl #120253
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