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Build maps, manage data, automate pipelines — all in the open.
Open data services that anything on the map can build on.
| Service | Description | Source |
|---|---|---|
| Re:Earth Terrain | Open terrain tiles for 3D globes | reearth-terrain |
| Re:Earth Buildings | Overture Maps → 3D Tiles 1.1, served from Cloudflare Workers | reearth-buildings |
| Re:Earth Papers | A tile service for beautiful, openly-licensed maps of the world | reearth-papers |
The pieces we built along the way — each usable entirely on its own.
Rendering & maps
| resium | React components for 🌏 Cesium |
| ezu | Painterly cartography — render vector tiles as watercolor, ink wash or pencil sketch on a GPU-free CPU renderer |
| hokusai | Pure-Rust brush engine inspired by libmypaint, WASM-ready with .myb compatibility |
Geospatial data
| terrain-codec | RTIN mesh, Cesium quantized-mesh codec and ECEF transforms for Rust |
| draco-oxide | Rust crate for the Google Draco mesh compression library |
| kenro | SpatiaLite-style spatial SQL for SQLite in pure Rust — PostGIS-compatible ST_ functions, GeoPackage R-tree, CRS transform, H3, MVT |
| flatgeobuf-overviews | Scale-optimized, fgb-compatible vector format for fast on-demand MVT tiles from one static file |
| maplibre-expr-rs | Pure-Rust parser and evaluator for MapLibre GL style expressions |
Platform
| ygo | A pure-Go, production-grade implementation of Yjs — a Hocuspocus-compatible websocket server with versioned persistence |
| quickjs-emscripten-sync | Sync objects between the browser and QuickJS |
| zushi | A framework-agnostic browser plugin runtime — untrusted code in an isolated WASM backend, UI in sandboxed iframes |
| mongogit | Git-style versioned documents for MongoDB, in Go |
| fastxml | A fast, memory-efficient XML library for Rust with XPath and schema validation |
Ask questions, share what you built, or just say hi.
Every repository is open to issues and pull requests — start with the CONTRIBUTING.md in the one you care about.
We are also hiring full-time OSS committers: eukarya.io/join
Navara is a highly extensible 3D map engine. Load a wide range of GIS data, from satellite imagery and terrain to 3D city models and vector data, then freely layer your own visualizations on top.
An ETL web tool to build and run automated workflows. Calculate and convert various data.
Cache warming for on-demand tile services — a portable demand-log vocabulary, a deterministic planner that turns "what died" and "what people actually ask for" into a reviewable warm plan, and the price of a cache invalidation shown on the pull request that causes it
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