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roche-emmanuel/PCGExExampleProject: An example project showcasing PCGExtendedToolkit · GitHub

 
 

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PCGEx Example Project

What is it?

This is a lightweight Unreal 5.6 Project showcasing various capabilities of PCGExtendedToolkit.

IMPORTANT ⚠ : You need to have the FAB plugin installed, or install the plugin from the source repo & compile it from source.

This project is always being updated, come back regularily!

Content Structure

  1. Categories is more of an invidual features showcase, that more-or-less match the documentation' structure.
  2. Examples are more involved use-cases, showcasing more complex synergies and useful node combinations.

Important notes

  • The included PCGExtendedToolkit version is usually the most up-to-date branch, the available release is a few update behind.

Some examples

Contouring

Grid distribution/partitioning into tighly packed rooms

Stamping & merging clusters

Connected Rooms

Parceling

City-like layouts

Merging regions

Urban growth & path flood-filling

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An example project showcasing PCGExtendedToolkit

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