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Report abuseC# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and optimizes game textures sizes on disk.
Forked from Calvinatorr/SubstanceShaderUE
Substance Designer shader for 1-1 parity with UE4 viewport
GLSL 4
One-command setup script to configure Postfix on Proxmox VE to relay emails through Gmail SMTP.
Shell
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