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This repository was archived by the owner on Aug 29, 2024. It is now read-only.
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UnrealGDK
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Closed
Server/backend source code
Status: Open.
#3361
In spatialos/UnrealGDK;
·
misiek08
opened
on Jun 5, 2023
spatialoschina.com is inaccessible
Status: Open.
#3360
In spatialos/UnrealGDK;
·
stdnxd
opened
on Mar 3, 2022
Ownership sets may conflict with working sets
Status: Open.
#3354
In spatialos/UnrealGDK;
·
improbable-dmitrii
opened
on Jan 5, 2022
NetDeltaSerialized properties won't replicate in PushModel unless they are marked dirty
known-issue
Status: Open.
#3338
In spatialos/UnrealGDK;
·
improbable-dmitrii
opened
on Nov 10, 2021
Warning: Executed RPC with unresolved references.
known-issue
Status: Open.
#3119
In spatialos/UnrealGDK;
·
oblm
opened
on May 14, 2021
File locked: Error: Unable to delete schema database
known-issue
Status: Open.
#3049
In spatialos/UnrealGDK;
·
oblm
opened
on Apr 23, 2021
Actors with ReplicateMovement enabled and non-replicated root components don't get transform updates.
known-issue
Status: Open.
#2997
In spatialos/UnrealGDK;
·
oblm
opened
on Mar 31, 2021
Schema generation can fail for replicated TSubclassOf arrays.
known-issue
Status: Open.
#2996
In spatialos/UnrealGDK;
·
oblm
opened
on Mar 31, 2021
AActor::bActorEnableCollision is not currently handed over
known-issue
Status: Open.
#2995
In spatialos/UnrealGDK;
·
oblm
opened
on Mar 31, 2021
COND_AutonomousOnly functionality is flakey during initial replication
known-issue
Status: Open.
#2983
In spatialos/UnrealGDK;
·
m-samiec
opened
on Mar 24, 2021
COND_InitialOrOwner is not supported
known-issue
Status: Open.
#2952
In spatialos/UnrealGDK;
·
m-samiec
opened
on Mar 8, 2021
COND_InitialOnly functionality is limited
known-issue
Status: Open.
#2951
In spatialos/UnrealGDK;
·
m-samiec
opened
on Mar 8, 2021
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