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New from October 2018: The SpatialOS GDK for Unity
Check out the alpha release of our SpatialOS Game Development Kit (GDK) for Unity. Using the Unity Entity Component System (ECS), the GDK is the next evolution in developing SpatialOS games in Unity. The SpatialOS GDK for Unity is designed to replace the SpatialOS SDK for Unity and we recommend using it over using the SDK for new game projects. See our blog post anouncement for more information.
Important notice: We are retiring the Wizards project! This repository will remain in place, but we no longer recommend Wizards as part of your path to learning about SpatialOS. For a better experience, get hands-on with the Pirates tutorial, learn the core concepts of SpatialOS, and read about tools for running a live game.
This repository contains a demo project built with SpatialOS. It demonstrates how to use SpatialOS to build a large and compelling simulated world.
The project serves as a starting point for the hands-on SpatialOS product demo.
The main documentation for SpatialOS can be found here.
If you run into problems, or want to give us feedback, please visit the SpatialOS forums.
New from June 2018: The SpatialOS Unity GDK
Check out the pre-alpha release of our new Unity GDK: source code on GitHub. Using the Unity Entity Component System (ECS), the GDK is the next evolution in SpatialOS Unity game development. See our blog post on ECS-powered multiplayer for more information.
Note: The pre-alpha GDK version is available for evaluation and feedback only. It's not yet game-development ready.
Copyright (C) 2018 Improbable Worlds Limited. All rights reserved.
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