Releases: toebeann/Tobey.UnityAudio
Releases · toebeann/Tobey.UnityAudio
v2.0.3
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Changed
- Suppress Harmony warnings while checking for optional methods and types to improve the signal-to-noise ratio in logs (4002276)
Full Changelog: v2.0.2...v2.0.3
2.0.2
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Full Changelog: v2.0.1...v2.0.2
Fixed
- Reset default value for Patching.ExcludedAssemblies config value to string.Empty (856acbe)
- Correct a typo in the description of the RuntimeTesting.PlayAudioFileKeyboardShortcut config value (4eb82c5)
2.0.1
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Full Changelog: v2.0.0...v2.0.1
Changed
- Add sensible defaults for Patching.ExcludedAssemblies config value (7ab989e)
2.0.0
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Changed
- Breaking: rename Tobey.UnityAudio.Core.dll -> Tobey.UnityAudio.Shared.dll 2390ecb
- Don't use a cache file anymore ca138aa
Removed
- Breaking: Remove ILmerged dependency on Newtonsoft.Json ca138aa
Full Changelog: v1.0.3...v2.0.0
1.0.3
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What's Changed
Bug fixes
- Resolved an issue where the classdata.tpk file stored in the repo was corrupted 2e3e05c
Full Changelog: v1.0.2...v1.0.3
1.0.2
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What's Changed
Bugfixes
- Fixed an issue with automatic patching where inspecting non-.NET assemblies would cause the patcher to fail. Now, non-.NET assemblies will simply be ignored and Unity Audio patching will continue. 1651e99
Full Changelog: v1.0.1...v1.0.2
1.0.1
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What's Changed
- System.Runtime.Serialization is now merged into the Patcher assembly to prevent issues when the game does not include it. 3dfd18b
Full Changelog: v1.0.0...v1.0.1
1.0.0
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