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binary-patching · GitHub Topics · GitHub

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binary-patching

Here are 54 public repositories matching this topic...

A powerful static binary rewriting tool

  • Updated Jun 28, 2026
  • C

HexPatch: a binary patcher and editor written in Rust with terminal user interface (TUI).

  • Updated Jul 14, 2026
  • Rust

Unleash Claude Code - 113 patches, zero refusals/telemetry, 42 gates. Bun SEA bytecode patcher + TUI. Static Go binary.

  • Updated Aug 12, 2026
  • Go

A versatile and easy-to-use static binary patching tool.

  • Updated Aug 18, 2026
  • Python

A lightweight C++ library designed for function interception within injected DLLs, providing a streamlined approach to modifying application behavior at runtime. Ideal for educational purposes, debugging, and dynamic software analysis.

  • Updated Oct 19, 2023
  • C++

ESP32 Firmware Patching Framework with Streamlined Binary/Runtime Patching Methods. Used in conjunction with Platformio and Ghidra.

  • Updated Feb 4, 2022
  • Python

Command line tools for manipulating UPS binary patches, written in Go.

  • Updated Apr 15, 2023
  • Go

Reverse engineering a game by binary patching the game so that it can open multiple instances

  • Updated May 1, 2022
  • C

Runtime ASI patches for Assassin's Creed games: ultrawide, FPS unlock, FOV, UI scaling, language unlock

  • Updated Jul 20, 2026
  • C++

A small tool to patch PE files' import address table with an external payload DLL.

  • Updated Mar 19, 2026
  • C++

PeAR - the Performant AFL Rewriter. Instrument Linux and Windows binaries with fuzzing instrumentation and more.

  • Updated Aug 7, 2026
  • Python

Stock ECU binary definition. Map details & XDF File available

  • Updated Feb 12, 2023

Patches The Amazing Spider-Man 2 (iOS 1.3.1) to launch, play and save entirely offline, years after Gameloft's servers went dark. Nine arm64 instructions, no injected code, no size change.

  • Updated Jul 30, 2026
  • Python

Windows app that patches ShaderCache object references in UE3 script (.u) packages to make the shader caches automatically load when loading mod scripts. Allows the usage of custom master materials in mods.

  • Updated May 4, 2026
  • C#

Content-addressed delivery for game updates, assets, and engine packs — smaller downloads, persistent cache reuse, and byte-identical reconstruction.

  • Updated Aug 16, 2026
  • Rust

Binary patching examples tutorial with dynamic instrumentation and traditional methods with a debugger.

  • Updated Apr 28, 2022
  • JavaScript

Information on reverse engineering, hacking and patching classic SCI Sierra games with ScummVM

  • Updated Dec 16, 2020

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