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GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.
Free, easy, portable audio engine for games
The most complete tool for modding, decompiling and unpacking Undertale (and other GameMaker games!)
A Future-oriented Adventure Game Framework based on React & Pixi.js. Docs: https://avgjs.github.io/docs/
A curated list of awesome libraries, snippets, guides, and projects for GameMaker.
Efficient, internationalized, multi-effects text renderer for GameMaker
A rewrite of the GameMaker Classic engine runners with additional tooling
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
🥧 An open source re-implementation of GameMaker: Studio's runner (YoYo Runner)
Moved to Codeberg 🏔️🚚
The largest collection of useful general GML functions (AI, Linear Algebra - Vectors, Arrays, Structs, Strings, File Search, Conversions etc)
A dictionary for people moving from GM:S to Godot
A decompiler for GameMaker 8.x executables
A feature packed and fully commented Super Mario engine for GameMaker: Studio 1.4.
Narrative design language for GameMaker
Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
Warp is a feature-rich framework for multiplayer games, written in GameMaker and NodeJS (previously GM-Online-Framework)
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
An interactive dialogue editor for narrative designers.
Created by Mark Overmars
Released November 5, 1999
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