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gbdev · GitHub Topics · GitHub

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gbdev

Here are 49 public repositories matching this topic...

Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color

  • Updated Sep 11, 2026
  • C++

Learn to create games for the Game Boy using Assembly

  • Updated Sep 4, 2026
  • Assembly

Example programs that run on the Nintendo GameBoy

  • Updated Oct 20, 2020
  • C

A fan-made demake of Evoland on GameBoy

  • Updated Apr 21, 2019
  • C

A comparison of Game Boy emulators' accuracy on hundreds of test ROMs

  • Updated Jul 13, 2026
  • Python

A simple GameBoy tile editor written in C using ncurses

  • Updated May 24, 2021
  • C

the 'game boy development community' institutional website: showcases projects and hosts some community content

  • Updated Aug 20, 2026
  • Assembly

Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!

  • Updated Jan 4, 2022
  • Go

A Rhythm Heaven-esque rhythm game for the Nintendo Game Boy

  • Updated May 8, 2025
  • Assembly

A procedurally-generated adventure game in 32KB

  • Updated Aug 18, 2026
  • Assembly

A simple parallax example for GameBoy, made with GBDK

  • Updated Oct 26, 2019
  • C

Writing Game Boy stuff in Nim through GBDK

  • Updated Sep 11, 2023
  • Nim

A 2D engine for developing games for Game Boy Advance (GBA)

  • Updated Dec 10, 2018
  • C

A simple Cookie Clicker clone for the Game Boy with a twist, written in Nim.

  • Updated Jul 9, 2024
  • Nim

This tool was written to help modern gameboy game developers create games easier. Tiled is a very-capable free open-source map editor. This project gives users the ability to export tiled tilemaps & objects for use with GBDK and/or RGBDS.

  • Updated Jul 15, 2023
  • TypeScript

A Chip-8 interpreter written in assembly for the Game Boy.

  • Updated Jun 11, 2025
  • Assembly

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