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LightWave 3D LScript package for Sublime Text
LightWave 3D Modeler LScript. Transfers Vertex Maps from one mesh to another mesh by matching their UV layout. Useful when proportions differ or point order has been broken.
LightWave 3D Modeler LScript. Conforms the mesh to another mesh by matching their UV layout. Useful for situations like bringing in morphs from ZBrush, or when point order has been broken.
LightWave 3D Modeler LScript. Uses point selections to correct symmetry in a non destructive way or to track down symmetry errors.
LightWave 3D Modeler LScript. Saves the current object with incremental backups.
LightWave 3D Modeler LScript. Imports splines into modeler from Autodesk’s ASCII Scene Export. Great when you have styled hair guides in an external application.
LightWave 3D Modeler LScript. Restores lost symmetry in a model by automatically deleting one side of the object and mirroring the other side.
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