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mesh-simplification · GitHub Topics · GitHub

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mesh-simplification

Here are 56 public repositories matching this topic...

Mesh simplification for Unity.

  • Updated Jan 7, 2026
  • C#

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

  • Updated Jun 18, 2024
  • C#

Mesh simplification with UV's boundary preserved

  • Updated Mar 19, 2020
  • C++

A guide covering Augmented Reality (AR), Virtual Reality (VR), Mixed Reality(MR), and Extended Reality(XR). Including headsets such as Apple Vision Pro, HoloLens, PlayStation VR, and Quest 3.

  • Updated Jan 4, 2024
  • C++

A mesh decimation library for .NET and Unity.

  • Updated Aug 28, 2020
  • C#

[PG2025] PaMO: Parallel Mesh Optimization for Intersection-Free Low-Poly Modeling on the GPU

  • Updated Dec 11, 2025
  • Python

Convert NIfTI volume to triangulated mesh using marching cubes

  • Updated Apr 8, 2026
  • C

An implementation of mesh simplification algorithm using python

  • Updated Jul 16, 2024
  • Python

A Cutting-Edge Management System for FreeRADIUS, OpenWrt, and Batman-adv Mesh Networks

  • Updated Aug 21, 2026
  • CSS

A Godot 4.2 project implementing mesh streaming and chunk based LODs.

  • Updated Dec 31, 2024
  • GDScript

Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification

  • Updated Jun 1, 2020
  • C++

Mesh triangle reduction using quadrics (for Delphi, Lazarus and Pascal)

  • Updated Feb 20, 2018
  • Pascal

Python script for "Quadric Edge Collapse Decimation"

  • Updated May 14, 2024
  • Python

Mesh Decimation for Unity

  • Updated Mar 30, 2022
  • C#

Un-official and WIP Implementation of the Neural Mesh Simplification paper

  • Updated Mar 10, 2025
  • Python

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