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playtesting · GitHub Topics · GitHub

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playtesting

Here are 39 public repositories matching this topic...

A Virtual-Reality "escape-room-like" videogame for Oculus Quest, developed with Unity Engine using only the basic Oculus Framework. Game awarded as best game of the course ( year 2021/2022)

  • Updated Apr 9, 2024
  • C#

a totally free web tool for generating board games from spreadsheets

  • Updated Feb 27, 2023
  • JavaScript

Automated integration testing based on recorded play-testing sessions

  • Updated Jun 9, 2024
  • Rust

Open-source MCP server for AI-autonomous Godot game development. Deterministic playtesting, multiplayer testing, DAP debugging, LSP, token-efficient. 100% MIT.

  • Updated Jul 23, 2026
  • GDScript

CardArtist is a tool aimed at automatically generating large numbers of playing card images based on a card database and graphic templates. CardArtist is designed to help hobbyists in the creation of new board games and card games from playtest, either physical or virtual, to professional printing by services.

  • Updated Dec 28, 2022
  • C#

A lightweight and secure REST API that helps indie developers manage playtesters and control access to private builds using unique keys

  • Updated Jun 9, 2026
  • C#

In-game bug reporting for Godot 4 — players press F8, you get structured reports with screenshot, scene, build & environment. MIT, optional hosted dashboard.

  • Updated Jul 17, 2026
  • GDScript

A focused gameplay brainstorming skill for exploring ideas, comparing directions, and planning small tests. It supports the design conversation; it does not guarantee better games or development outcomes.

  • Updated Aug 27, 2026

An MCP server for Unity that lets AI verify implementations by performing tap, drag, and flick operations on the Game View.

  • Updated Mar 26, 2026
  • C#

Playtesting simulator for Magic: The Gathering.

  • Updated Jan 5, 2025
  • TypeScript

David Gregg board game design notes and playtesting files

  • Updated Aug 23, 2026
  • HTML

Let AI coding agents (Claude, Codex, Pi) see and control your Bevy game - remote input injection, screenshots, and frame-synced feedback over a simple JSON-lines TCP protocol.

  • Updated Jul 11, 2026
  • Rust

In-game survey system asset for Unity, integrated with Google Forms.

  • Updated Oct 31, 2025
  • C#

Unofficial 87-card Agricola P-Deck: print-and-play occupations and minor improvements, playtested and print-ready.

  • Updated Jul 14, 2025

Unity MCP that turns AI agents into hands-on playtesters — they walk, look, capture, inspect, and test your running game so you catch bugs and rough spots while you build. Self-hosted, multi-agent via a lease, loopback only.

  • Updated Jul 9, 2026
  • C#

Desktop maze game: Choose a character, race through the maze, collect coins, and unlock new levels.

  • Updated Jun 8, 2024
  • Java

Public bug & feedback intake for the Kyle Coral demo — file reports here (no access to the game repo needed).

  • Updated Aug 27, 2026

Commander deckbuilder & playtester powered by Vue, Firebase & Scryfall.

  • Updated Feb 3, 2026
  • Vue

Persona-inspired turn-based RPG based loosely in the world of 'Gunsaw' and 'Casualties: Unknown' in which a group of specimens travel to a dark world and fight monsters.

  • Updated Jun 23, 2026
  • JavaScript

Dictate findings while you test. Local speech-to-text, never types into the focused window, hands clean notes to your coding agent.

  • Updated Aug 23, 2026
  • Rust

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