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PopCap/SexyAppFramework final public version. Converted to Git.
PopCap's SexyAppFramework with changes.
植物大战僵尸改版制作框架(开发中……)
A preservation & recreation project for Zuma Blitz - an old Facebook game from 2010-2017, specifically the Kroakatoa Island update
Some older version of the PopCap/SexyAppFramework, with partial Mobile/MacOS support and more useful modifications.
A few separate tools from PopCap's SexyAppFramework, not bundled with the framework or previously lost.
Generated C++ source code from using ResourceGen on resource xml files in PopCap games.
Kanji Engine plugin for the SexyAppFramework from PopCap Games. No use without the Kanji Engine.
The module for my life story project that contains my Chuzzles Deluxe gameplay images.
The module for my life story project that contains my Plants vs. Zombies (2008) gameplay images.
A high-performance Rust library for serializing and deserializing PopCap's RTON format using Serde.
A cross-platform Dioxus and WGPU viewer/editor for PopCap PAM (PopAnim) animations from Plants vs. Zombies 2
The module for my life story project that contains my Bejeweled Twist Gameplay images.
The module for my life story project that contains my Feeding Frenzy (PopCap game) gameplay images.
An incomplete binding for PopCap's game framework.
Cross-platform RTON editor for PopCap/PvZ2 resources, built with Rust, Dioxus, and WebAssembly.
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