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postprocessing

Here are 296 public repositories matching this topic...

📬 postprocessing for react-three-fiber

  • Updated Aug 19, 2026
  • TypeScript

A Processing/Java library for high performance GPU-Computing (GLSL). Fluid Simulation + SoftBody Dynamics + Optical Flow + Rendering + Image Processing + Particle Systems + Physics +...

  • Updated Jan 10, 2018
  • Java

Effects composer for three.js

  • Updated May 26, 2024
  • JavaScript

A plugin for OctoPrint used to convert G0/G1 commands to G2/G3 commands. Reduce the size of your gcode files, and reduce number of gcodes per second sent to your printer.

  • Updated Apr 24, 2022
  • C++

Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.

  • Updated Aug 17, 2026
  • C++

A collection of LogitsProcessors to customize and enhance LLM behavior for specific tasks.

  • Updated Jul 8, 2025
  • Python

A collection of projects used to convert G0/G1 commands to G2/G3 commands.

  • Updated Apr 14, 2024
  • C++

Compute Stochastic Screen Space Reflections for unity post processing

  • Updated Sep 27, 2024
  • C#

Godot 4 color correction tools similar to Video Editing apps + Post Processing Screen Effects, made with pure Visual Shaders in Godot 4.3 and 4.4.

  • Updated Mar 5, 2025

Screen-space raymarched godrays for three.js using the pmndrs postprocessing library

  • Updated Aug 6, 2026
  • TypeScript

OpenFoam postprocessing python tool

  • Updated Mar 29, 2025
  • Python

GPU atmosphertic scattering and planet generation in Unity 3D

  • Updated Apr 8, 2025
  • C#
  • Updated Nov 27, 2020
  • GDScript

8 bit-ish style post-processing effect for Unity

  • Updated Dec 27, 2024
  • C#

The "officially unofficial" consolidated list of PostCSS plugins in a ready-to-use package

  • Updated Jun 17, 2024
  • JavaScript

⬜ Pixelation post effect for Unity Urp

  • Updated Jun 9, 2025
  • C#

Top AV Downloader & Media Saver Pro 2026

  • Updated Jul 15, 2026
  • HTML

Demonstration showing real time effects and application of the "Jump Flood Algorithm"

  • Updated Dec 3, 2025
  • JavaScript

Hexagonal Bokeh Blur

  • Updated Apr 18, 2017
  • HLSL

A Python library for automating TOUGH2 simulations of subsurface fluid and heat flow

  • Updated May 25, 2026
  • Python

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