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renderman · GitHub Topics · GitHub

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renderman

Here are 37 public repositories matching this topic...

A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke

  • Updated Feb 9, 2022
  • Mathematica

Easily copy shading nodes from Maya to Katana

  • Updated Dec 9, 2019
  • Python

A Visual Effects pipeline to manage jobs, shots and software assignment, with a simple asset manager. Its extensively integrated with CortexVFX and Gaffer. (and it builds booth, with support for Maya, Houdini and Nuke, if you have then installed!)

  • Updated Sep 3, 2024
  • Python

Collection of RenderMan plugins for sampling Houdini geometry.

  • Updated Jun 10, 2026
  • C++

OpenUSD Livelink system between DCCs/Game Engines.

  • Updated Aug 30, 2026
  • Python

Production Shading Library

  • Updated Oct 14, 2022
  • C

Code and Slides for the NCCA Renderman lectures

  • Updated Feb 20, 2026
  • Wolfram Language

The RenderMan Shader Editor

  • Updated Aug 7, 2019
  • Python

Toy RenderMan renderer

  • Updated Dec 30, 2023
  • C++

Companion Resource to the Shader Writing Books

  • Updated Jul 31, 2026
  • Makefile

Comparing different renderers and the resulting images

  • Updated Apr 29, 2020
  • Makefile

Liquid: Maya Rendering Translator (mesh SVN branch)

  • Updated Aug 9, 2012
  • C++

Mirror of SF Shrimp, with GTK1.x, FLTK2, Qt4 clients, didactic/historic purposes

  • Updated Dec 3, 2018
  • C++

ShotGrid RenderMan node

  • Updated Apr 16, 2024
  • Python

Blender-like OSL shaders for Renderman

  • Updated Jun 2, 2024

Maya Python script to convert Mineways-generated Phong shaders into PxrSurface shaders for use with Renderman.

  • Updated Apr 11, 2020
  • Python

Python project creating configuration files for Renderman 25 Denoiser in order to keep lighgroups and compress final renders .exr

  • Updated Apr 28, 2025
  • Python

Simple scene modeled and rendered using RenderMan20

  • Updated Jul 17, 2017
  • Python

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