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unity-save

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A modular, extensible and editor-friendly Save System for Unity, supporting multiple serialization formats (PlayerPrefs, JSON, XML),

  • Updated Jun 25, 2025
  • C#

🐈JsonSaveLoadService is a flexible and powerful service designed for saving and loading data in Unity applications. It supports various data types including primitives, custom objects, and collections like Dictionary, HashSet, List, Queue, and Stack. This service ensures cross-platform compatibility (PC, Android, Web) and includes functionality fo

  • Updated Mar 1, 2024
  • C#

ReactivePropertyConverter for ReactiveProperty -> For small projects, so as not to import UniRx or R3.

  • Updated Jan 16, 2025
  • C#

Internal Params - is the powerful save/load file system for Unity games

  • Updated Jul 14, 2026
  • C#
  • Updated Aug 15, 2021
  • ShaderLab

Пример кросс-платформенной сейв системы и работы с данными (прогрессом). Без UniRx или R3 а так же без Zenject (DI). Простой примерчик.

  • Updated Jan 15, 2025
  • C#

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