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unity-scriptableobject · GitHub Topics · GitHub

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unity-scriptableobject

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StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data.

  • Updated Oct 29, 2021
  • C#

A custom Unity Editor window for managing multiple ScriptableObjects efficiently. View and edit ScriptableObjects of the same type side-by-side or list different types vertically for faster data modification.

  • Updated May 23, 2025
  • C#

Unity script framework for creating sets of objects with complexly nested data mappable to the creation and alteration of various prefabs

  • Updated Aug 26, 2024
  • C#

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