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unityinput

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This is the documentation for Input Layers, a Unity package designed to simplify and extend the usability of the built-in InputActions system through the use of a rich layer-based filtering system. 👉🏻 Control what reacts to inputs, and when, without any of the hassle!

  • Updated Feb 27, 2026

A custom input system that uses the simplicity of old Unity Input System and new contents of new Unity Input System.

  • Updated Nov 11, 2024
  • C#

Handy scripts that make life easier developing projects in unity (State Machine, Input Manager, Singleton, New Input System)

  • Updated May 4, 2026
  • C#

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