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This project showcases the lighting capabilities of OpenGL by illuminating a sphere using three distinct light sources. The user can interactively select the color of the light and the material of the sphere, offering a dynamic experience to visualize the effects of different lighting conditions.
Clone this repository to your local machine with:
git clone https://github.com/vmsaif/openGL-sphere-lighting-programEnsure you have Visual Studio installed. If not, download it from Visual Studio Official Website.
This project requires the OpenGL library or glut.h. The easiest way to set it up in Visual Studio is as follows:
This project was developed using OpenGL's extensive lighting features to provide a realistic and interactive experience for users interested in graphics programming.
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