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websocket is a minimal and idiomatic WebSocket library for Go.
note: I haven't been responsive for questions/reports on the issue tracker but I do read through and there are no outstanding bugs. There are certainly some nice to haves that I should merge in/figure out but nothing critical. I haven't given up on adding new features and cleaning up the code further, just been busy. Should anything critical arise, I will fix it.
go get nhooyr.io/websocketFor a production quality example that demonstrates the complete API, see the echo example.
For a full stack example, see the chat example.
http.HandlerFunc(func (w http.ResponseWriter, r *http.Request) {
c, err := websocket.Accept(w, r, nil)
if err != nil {
// ...
}
defer c.Close(websocket.StatusInternalError, "the sky is falling")
ctx, cancel := context.WithTimeout(r.Context(), time.Second*10)
defer cancel()
var v interface{}
err = wsjson.Read(ctx, c, &v)
if err != nil {
// ...
}
log.Printf("received: %v", v)
c.Close(websocket.StatusNormalClosure, "")
})ctx, cancel := context.WithTimeout(context.Background(), time.Minute)
defer cancel()
c, _, err := websocket.Dial(ctx, "ws://localhost:8080", nil)
if err != nil {
// ...
}
defer c.Close(websocket.StatusInternalError, "the sky is falling")
err = wsjson.Write(ctx, c, "hi")
if err != nil {
// ...
}
c.Close(websocket.StatusNormalClosure, "")Advantages of gorilla/websocket:
Advantages of nhooyr.io/websocket:
golang.org/x/net/websocket is deprecated. See golang/go/issues/18152.
The net.Conn can help in transitioning to nhooyr.io/websocket.
gobwas/ws has an extremely flexible API that allows it to be used in an event driven style for performance. See the author's blog post.
However when writing idiomatic Go, nhooyr.io/websocket will be faster and easier to use.
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