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Report abuseForked from NVentimiglia/Unity3d-Foundation
Unity3d Databinding, MVVM, Tasks, Localization
C#
Forked from ByronMayne/AssetPathAttribute
AssetPathAttribute is a Unity attribute used in Unity to allow you to have drag and drop asset references in the inspector but really use string paths for serialization.
C#
Forked from mob-sakai/UIEffect
UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!
C#
Forked from QianMo/Awesome-Unity-Shader
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
ShaderLab
Forked from sschmid/Entitas
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
C#
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