| FazBrowse GitHub Viewer | Trending | | Home |
| Tools: [Original HTTPS Page] |
Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.
You must be logged in to block users.
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Report abuseI'm a software engineer from Montevideo, Uruguay. My work moves between web products, native software, and game technology.
A code-authored game engine using Swift as a scripting language. Multiplayer stays out of your gameplay code, you write the game once and Woven runs it offline or online and handles prediction, rollback, replay, late join, reconnect, and desync detection for you. In close development, nearing release.
A UI framework for Unity games built with real HTML, CSS, and TypeScript. It renders on the GPU, hot reloads, and talks to C# through a typed bridge.
I also build product software at Snack, a small software studio in Uruguay.
Auto-fixes the 8-bit 4:2:2 after-sleep bug on VMM7100 (Cable Matters etc.) USB-C→HDMI adapters, resets the adapter and restores 10-bit 4:4:4. macOS Apple Silicon only.
| Back | FazBrowse Home | New Git URL |