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This is a part of Node3D project.
npm install @node-3d/plugin-webaudioThis plugin injects WebAudio API into Node3D's window. It ain't much, but it's honest work.
The WebAudio implementation is provided by @node-3d/webaudio. Some WebAudio features may be missing, but it works with Three.js. With positional audio.
Refer to @node-3d/webaudio for the full list of currently implemented API.
import { init } from '@node-3d/core';
import { init as initWebaudio } from '@node-3d/plugin-webaudio';
// Fetch `window` from standard Node3D init
const { window } = init();
// Initialize Webaudio
const { webaudio } = initWebaudio({ window });
// webaudio.AudioContext === window.AudioContext === global.AudioContextHere, webaudio is directly re-exported @node-3d/webaudio. You can also use it through window.AudioContext or just AudioContext. But the main idea is using it with Three.js, like this.
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