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game-engine-framework · GitHub Topics · GitHub

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game-engine-framework

Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.

Here are 65 public repositories matching this topic...

General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor

  • Updated Sep 12, 2026
  • Go

Modern C++ library for the development of real-time graphical applications

  • Updated Sep 12, 2026
  • C++

eepp is an open source cross-platform game and application development framework heavily focused on the development of rich graphical user interfaces.

  • Updated Sep 12, 2026
  • C++

The Ultraviolet Framework is a .NET game development framework written in C#.

  • Updated Aug 23, 2023
  • C#

Repository for the blog post series "Rendering like it's 1996"

  • Updated Jan 28, 2023
  • C

Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk

  • Updated Sep 14, 2019
  • C++

RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal

  • Updated Apr 1, 2025
  • C++

High-performance, Composable framework for Fully On Chain Games and Autonomous Worlds

  • Updated May 28, 2026
  • TypeScript

Game Engine Framework for the D programming language

  • Updated May 28, 2021
  • D

Open Source cutting edge poor man's game framework. OpenXR, Vulkan single-pass renderer, ECS, artifact-free volumetric lights, advanced chaperone & locomotion etc. Gamedev Fundamentals in C++ & Vulkan.

  • Updated Jun 2, 2026
  • C++

A game engine written for Windows using C++ and OpenGL 4.6.

  • Updated May 7, 2026
  • C++

An implementation of the game Yinsh. Support for clients to play on a central server.

  • Updated Dec 4, 2018
  • Python

SparkLabs - The First AI-Native Game Engine. Ignite Your Infinite Play! 💥 🎮

  • Updated Aug 15, 2026
  • Python

A cross-platform framework for window creation, input handling, and rendering using OpenGL 4.5+

  • Updated Jan 11, 2026
  • C++

An Entity-Component-System framework for Java game servers

  • Updated Jul 22, 2026
  • Java

An attempt to create open source game engine for browser

  • Updated Sep 12, 2026
  • TypeScript
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