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retrodev

Here are 56 public repositories matching this topic...

The single, most comprehensive Game Boy technical reference.

  • Updated Jun 9, 2026
  • Markdown

A short list of development resources for MS-DOS. Heavily influenced by my own projects and favorites

  • Updated Apr 10, 2026

GIMP plug-in to read/write SNES / NES / GB / GBA / NGP / MD / etc ROM image, tile and sprite files

  • Updated Aug 24, 2026
  • C

Source code for Sonic The Hedgehog XA, an open source fangame/engine built for the PlayStation 1

  • Updated Aug 28, 2026
  • C

Visual Studio Code Genesis Development Extension

  • Updated Sep 5, 2026
  • TypeScript

A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.

  • Updated Sep 12, 2026
  • C

A collection of spectrum and spectrum next assembly routines of various performance levels.

  • Updated Sep 14, 2025
  • Assembly

libNG is an addon/toolchain to build NEOGEO games with SGDK

  • Updated Jun 1, 2026
  • C#

Some of this code is part of youtube videos. Click on the website https://www.youtube.com/channel/UCLak9dN2fgKU9keY2XEBRFQ

  • Updated Mar 26, 2026
  • JavaScript

2D platformer game about Lil' Matchy's adventures for the original Game Boy

  • Updated Oct 11, 2019
  • C

Solitaire for the Nintendo E-Reader

  • Updated May 24, 2026

Tetris game for Genesis, written in C using SGDK.

  • Updated May 12, 2022
  • C

Taller Desarrollo para Mega Drive

  • Updated Jul 15, 2024

Source to the 3DO game Icebreaker

  • Updated Jan 18, 2023
  • C++

A shell for the WinUAE and FS-UAE Amiga emulators.

  • Updated May 4, 2020
  • JavaScript

An all in one 3DO image conversion tool

  • Updated Sep 7, 2026
  • C++

GCC M68K assembly optimizer for the SGDK framework

  • Updated Jul 1, 2026
  • Python

PlayStation 1 (PSX) Docker toolchain for building projects and ISO images

  • Updated Feb 3, 2025
  • Dockerfile

Megadrive Titan 256 Colors Forever

  • Updated Jul 20, 2026
  • Assembly

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