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a-star-algorithm · GitHub Topics · GitHub

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a-star-algorithm

Here are 776 public repositories matching this topic...

Pathfinding on a real map anywhere in the world

  • Updated Nov 7, 2023
  • JavaScript

An simple and optimized grid pathfinding

  • Updated Nov 14, 2022
  • C#

A visualizer for the core search algorithms used in AI and game development. Special thanks to Amit Patel and his cool tutorials for providing me with the inspiration. #MadeWithUnity

  • Updated Oct 10, 2024
  • C#

An A* pathfinding implementation with PCG (Procedural Content Generation) to generate custom splines in unreal engine between two points

  • Updated Aug 7, 2023
  • C++

This repo implemented the core technology of the self-driving car, including the basic concepts such as path tracking, path planning, SLAM, etc., and deep learning techniques such as computer vision and reinforcement learning. Finally, we practiced with NVIDIA JetBot in both the simulator and the real world.

  • Updated Sep 27, 2021
  • Jupyter Notebook

Implementation of the A*-Algorithm in Unity3D

  • Updated Jun 13, 2025
  • C#

The Vehicle Monitoring And Routing System (VMARS) makes use of GPS to provide the exact location of the vehicle. It allows a parent to monitor the vehicle in real-time using a GPS-based device possessed by its driver. It is also capable of finding the shortest route to reach the destination passing through all the checkpoints which uses our prop…

  • Updated Mar 6, 2018
  • Java

A react Application Used to visualize classical path finding algorithms like BFS, DFS, Dikstra's, A-star

  • Updated Oct 2, 2022
  • JavaScript

Swift implementation of the Sliding Puzzle game with Iterative Deepening A* AI Solver.

  • Updated Jul 9, 2021
  • Swift

Run for your life! A reverse take on the classic Snake game where YOU are the apple and the AI snake is hunting you. Built with vanilla JS & A* Pathfinding.

  • Updated Nov 24, 2025
  • HTML

Implementation and visualization (some demos) of search and optimization algorithms.

  • Updated Nov 30, 2021
  • Python

Udacity Flying Car Nanodegree - Term 1 - Project 2 - 3D Motion Planning

  • Updated Oct 31, 2018
  • Jupyter Notebook

IIIT Allahabad B. Tech. (IT) 5th Semester Artificial Intelligence Lab Assignments + HackerRank Artificial Intelligence Track

  • Updated Aug 15, 2018
  • Python

🎮 An artificial intelligence game to demonstrate the A* pathfinding. The enemy will try to get close to the agent and make it stuck between walls(用于演示A*寻路算法的人工智能游戏,敌人会追踪宝藏并尝试将其困在围墙之间)

  • Updated Aug 22, 2025
  • Python

Find the shortest route using A* algorithm and graphs (Route Planner application)

  • Updated Dec 30, 2020
  • Jupyter Notebook

Implementation for A-star and BFS Algorithms to solve a NxN grid sliding puzzle problem.

  • Updated Mar 18, 2018
  • Python

Application software in Python 3 to evaluate the factor of safety against sliding of slopes made of Blocks-In-Matrix materials.

  • Updated Dec 26, 2022
  • Python

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