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solid-modeling · GitHub Topics · GitHub

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solid-modeling

Here are 33 public repositories matching this topic...

Open-source, local-first 3D parametric CAD that runs in the browser for people and permissioned typed agents, powered by OpenCascade WASM.

  • Updated Aug 17, 2026
  • JavaScript

An agent-native CAD SDK for language models to create, inspect, and reconstruct complex, editable 3D models.

  • Updated Sep 22, 2026
  • Python

Haskell Bindings for the OpenCASCADE CAD Kernel + A Declarative CAD/Solid Modeling Library

  • Updated Sep 20, 2026
  • Haskell

HexBox is an intuitive modeling method and interactive tool for creating and editing hexahedral meshes. Hexbox brings the major and widely validated surface modeling paradigm of surface box modeling into the world of hex meshing.

  • Updated Nov 24, 2024
  • C++

Offline single-file 3D CAD — Manifold WASM CSG / Three.js

  • Updated Jun 25, 2026
  • HTML

OpenCascade (OCCT) compiled to WebAssembly — clean TypeScript API, ~4MB brotli, arena-based memory, structured errors, Web Worker support

  • Updated Sep 21, 2026
  • Rust

Software Defined Solid Modeling

  • Updated Jul 8, 2024
  • Julia

Designed a mechanical shaft and support component using CAD software with precise dimensions and geometric features. The project focuses on practical application of mechanical design principles, including stepped shafts, fillets, diameter transitions, and manufacturability considerations.

  • Updated Apr 30, 2026

B-Rep modeling engine for brepjs — pure Rust, compiled to WebAssembly

  • Updated Sep 23, 2026
  • Rust

rGWB: A basic solid modeler for Polyhedral 2-Manifold solids. Split, explode and boolean operations supported.

  • Updated Mar 28, 2019
  • C

Python 3 wrapper module for 3D ACIS Modeler

  • Updated Jan 21, 2018
  • C++

OpenCASCADE wrappers for Lisp

  • Updated Apr 18, 2026
  • C++

A fast, precise, GPU-accelerated CSG modeler with OpenSCAD-compatible syntax. Built with C++20, Vulkan, and Manifold.

  • Updated Aug 16, 2026
  • C++

3D model of the IGVC vehicle using SolidWorks

  • Updated Sep 2, 2020

Agent-native geometry kernel: a Rust B-Rep engine where every operation returns a validity certificate — nine structural invariants, computed under the write lock, failing closed. Outside its verified envelope it refuses with a typed error rather than approximating. The kernel cannot lie.

  • Updated Aug 23, 2026
  • Rust

Free parametric 3D CAD in a single HTML file: 2D sketcher, 18 watertight primitives, B-Rep fillets and chamfers, non-destructive boolean CSG, STEP AP203/AP214/AP242 import and AP242 export with per-face colours and PMI. No install, no account, fully offline.

  • Updated Sep 12, 2026
  • HTML

B-rep solid modeling kernel in Rust: exact topology over tolerant geometry, with a decline-never-wrong contract.

  • Updated Jun 30, 2026
  • Rust

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