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Unity - Scripting API: MaterialPropertyBlock.HasFloat
Version: Unity 6.5 (6000.5)
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    MaterialPropertyBlock.HasFloat

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    Declaration

    public bool HasFloat(string name);

    Declaration

    public bool HasFloat(int nameID);

    Parameters

    Parameter Description
    name The name of the property.
    nameID The name ID of the property. Use Shader.PropertyToID to get this ID.

    Returns

    bool Returns true if MaterialPropertyBlock has this property.

    Description

    Checks if MaterialPropertyBlock has the Float property with the given name or name ID. To set the property, use SetFloat.


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