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Unity - Scripting API: MaterialPropertyBlock.SetFloat
Version: Unity 6.5 (6000.5)
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    MaterialPropertyBlock.SetFloat

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    Declaration

    public void SetFloat(string name, float value);

    Declaration

    public void SetFloat(int nameID, float value);

    Parameters

    Parameter Description
    name The name of the property.
    nameID The name ID of the property retrieved by Shader.PropertyToID.
    value The float value to set.

    Description

    Set a float property.

    Adds a property to the block. If a float property with the given name already exists, the old value is replaced.

    Additional resources: SetColor, SetVector, SetMatrix, SetTexture.


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