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Unity - Scripting API: MaterialPropertyBlock.SetMatrix
Version: Unity 6.5 (6000.5)
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    MaterialPropertyBlock.SetMatrix

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    Declaration

    public void SetMatrix(string name, Matrix4x4 value);

    Declaration

    public void SetMatrix(int nameID, Matrix4x4 value);

    Parameters

    Parameter Description
    name The name of the property.
    nameID The name ID of the property retrieved by Shader.PropertyToID.
    value The matrix value to set.

    Description

    Set a matrix property.

    Adds a property to the block. If a matrix property with the given name already exists, the old value is replaced.

    Additional resources: SetColor, SetVector, SetFloat, SetTexture.


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