MenuCommand
class in
UnityEditor
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Description
Used to extract the context for a MenuItem.
MenuCommand objects are passed to custom menu item functions
defined using the MenuItem attribute.
Note: The menu is added to the object and is accessible by right-clicking in the inspector.
The script code requires the CONTEXT option.
Properties
| Property |
Description |
| context | Context is the object that is the target of a menu command. |
| userData | An integer for passing custom information to a menu item. |
Constructors
| Constructor |
Description |
| MenuCommand | Creates a new MenuCommand object. |