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Unity - Scripting API: RectInt.Contains
Version: Unity 6.5 (6000.5)
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    RectInt.Contains

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    Declaration

    public bool Contains(Vector2Int position);

    Parameters

    Parameter Description
    position Position to check.

    Returns

    bool Whether the position is within the RectInt.

    Description

    Returns true if the given position is within the RectInt.

    A point is considered to lie within the RectInt if its coordinates are greater than or equal to the RectInt's min coordinates, and less than the RectInt's max coordinates.


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