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Unity - Scripting API: TextAsset.bytes
Version: Unity 6.5 (6000.5)
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    • C#

    TextAsset.bytes

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    public byte[] bytes;

    Description

    The raw bytes of the text asset. (Read Only)

    This returns an array containing all the data in a file, including invisible characters such as byte-order marks for Unicode text files.

    This property returns a new C# array with a copy of the asset data every time it's called. To get access the original asset data without creating an additional copy, use GetData.

    using UnityEngine;

    public class Example : MonoBehaviour { // Drag a .jpg or .png file onto the image variable. TextAsset image;

    void Start() { var tex = new Texture2D(4, 4); tex.LoadImage(image.bytes); GetComponent<Renderer>().material.mainTexture = tex; } }

    Additional resources: text, GetData, Text Assets.


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