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Unity - Scripting API: TransformHandle.GetChild
Version: Unity 6.5 (6000.5)
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    TransformHandle.GetChild

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    Declaration

    public TransformHandle GetChild(int index);

    Parameters

    Parameter Description
    index Index of the child transform to return. Must be smaller than TransformHandle.childCount.

    Returns

    TransformHandle Transform child by index.

    Description

    Returns a transform child by index.

    If the transform has no child, or the index argument has a value greater than the number of children then an error will be generated. In this case "Transform child out of bounds" error will be given. The number of children can be provided by childCount.

    using UnityEngine;
    using System.Collections;

    public class ExampleClass : MonoBehaviour { public TransformHandle meeple; public TransformHandle grandChild;

    public void Example() { //Assigns the transform of the first child of the Game Object this script is attached to. meeple = this.transformHandle.GetChild(0);

    //Assigns the first child of the first child of the Game Object this script is attached to. grandChild = this.transformHandle.GetChild(0).GetChild(0); } }

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