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Unity - Scripting API: U2D.ScriptablePacker.Fit
Version: Unity 6.5 (6000.5)
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    ScriptablePacker.Fit

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    Declaration

    protected bool Fit(SpriteAtlasPackingSettings config, SpriteAtlasTextureSettings setting, PackerData input);

    Parameters

    Parameter Description
    config The settings to use during the packing process for this Sprite Atlas.
    setting The texture settings for the packed texture generated by Sprite Atlas.
    input The input data that contains sprite specific information.

    Returns

    bool Returns true if packing is successful.

    Description

    Function to query where the Sprites will be packed in an Atlas without generating textures. Used for tools and previews.


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